Sports Stories
Home Sports PageSports Stories PageSporting Goods PageSports Auctions PageCool Sports Links Page


The Resurgence of Scrabble
Copyright 2004, Trevor Johnson

Invented and designed by Alfred Butts during the great depression
and originally known as "Criss-Cross Words", Scrabble was renamed 
into the board game we know today in 1948.

Today, Scrabble is not merely just a board game. It is an 
internationally competitive "mind sport" with an active 
competitive circuit, Scrabble Clubs, National Associations 
and World Championships.

Growth of Scrabble Clubs across the globe continues each year 
and the standard of competition grows along with it. As a mind 
sport, Scrabble is quickly approaching the level of intellectual 
challenge and respect that is held by other mind-sports such as 
Chess.

The growing popularity of Scrabble today defies the myriad of 
similar rival word-based board games that have emerged over the 
past two decades.

Successful Scrabble players know that there is far more to this 
game than just spelling and vocabulary skills. Scrabble is a mind
sport, requiring mathematical skills, analytical and strategic 
skills, and a mild dose of luck.

To the recreational Scrabble player who enjoys a game with the 
family over the kitchen table, the lack (or bad luck) of drawing 
the best (or worst) collection of tiles out of the bag is a 
major component of whether a player wins or loses. The more 
advanced and competitive the player, the less luck plays a 
part. Strategic skills largely eliminate the luck component.

There are several reasons why Scrabble is growing in popularity 
year by year.

In earlier eras, there were problems with different dictionaries 
allowing or disallowing various words. Today, Official Scrabble 
Dictionaries have been almost totally standardized 
internationally for English language play. There are now just 
two slightly differing sets of official words - one for North 
America and another for the rest of the world.

The Scrabble Clubs themselves generate publicity in their 
communities, offering not just competition, but also a social 
scene for the less serious yet still enthusiastic recreational 
player.

Inter-club tournaments, Nation Championships and World 
Championships draw major media attention.

Even ESPN has trialed televising Scrabble competitions and is 
believed to be keen on expanding their coverage of Scrabble 
as a competitive mind sport.

In several countries, Scrabble Clubs and associations are 
working actively with Government Education Departments to 
introduce "School Scrabble" - combining the academic and the 
sporting aspects of Scrabble into the school curriculum.

The internet is playing a role in the growing popularity of 
Scrabble with numerous websites available for playing Scrabble 
online. Educational resources and advice from Scrabble experts 
is also readily available online.

The future growth of Scrabble internationally appears assured. 
Given that the International Olympic Committee is now considering 
a number of mind-sports, such as Bridge, for possible inclusion 
in future Olympic Games, it is not beyond the realms of 
possibility that at some future point in time Scrabble itself 
may become an Olympic sport. 

Trevor Johnson is the author of the highly acclaimed "Scrabble Bonus Word Techniques" e-book series, available at http://www.bonuswords.com . Scrabble® is a registered trade mark of Hasbro Inc in the USA and Canada, and throughout the rest of the world by J.W. Spear & Sons Limited (a subsidiary of Mattel Inc.) of Maidenhead, Berkshire, England. Hasbro is not affiliated with J.W. Spear & Sons Limited or Mattel Inc.